Std TextureMapping/en

Std TextureMapping

Menu location
View → Texture Mapping
Workbenches
All
Default shortcut
None
Introduced in version
-
See also
None

Description

The Std TextureMapping command temporarily maps a texture onto all objects in a 3D View.

Two objects mapped with a 120 by 120 pixel image of a checker pattern

Usage

  1. Select the View → Texture Mapping option from the menu.
  2. The Texture task panel opens.
  3. Optionally check the Environment checkbox.
  4. Press the … button.
  5. Select an image file in the dialog box.
  6. Press the Close button to close the task panel and finish the command.