Description |
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Transforme unobjet en modifiant la matrice 3x3 (parametrique). Cette macro est composée de 2 macro: MatrixTransform.FCMacro (lanceur) et MatrixTransform.py (exécuteur). Le .FCMacro est installé avec AddonManager vous devez installer la macro .py manuellement. Lien des deux macros: MatrixTransform.FCMacro (lanceur) MatrixTransform.py (exécuteur) Version macro : 1.1 Date dernière modification : 2024-12-09 Version FreeCAD : All Téléchargement : ToolBar Icon Auteur: DeepSOIC |
Auteur |
DeepSOIC |
Téléchargement |
ToolBar Icon |
Liens |
Page des macros Comment installer une macro Comment créer une barre d'outils |
Version Macro |
1.1 |
Dernière modification |
2024-12-09 |
Version(s) FreeCAD |
All |
Raccourci clavier |
None |
Voir aussi |
None |
Applique une transformation linéaire définie par une matrice 3x3 à une forme. Il est possible de:
La transformation dans la macro est linéaire. Les lignes restent droites, les plans restent plans, les choses parallèles restent parallèles, seuls les angles sont déformés.
Temporary code for external macro link. Do not use this code. This code is used exclusively by Addon Manager. Link for optional manual installation: Macro
# This code is copied instead of the original macro code # to guide the user to the online download page. # Use it if the code of the macro is larger than 64 KB and cannot be included in the wiki # or if the RAW code URL is somewhere else in the wiki. from PySide import QtGui, QtCore diag = QtGui.QMessageBox(QtGui.QMessageBox.Information, "Information", "This macro must be downloaded from this link\n" "\n" "https://raw.githubusercontent.com/DeepSOIC/FreeCAD-Macros/master/MatrixTransform/MatrixTransform.FCMacro" + "\n" "\n" "Quit this window to access the download page") diag.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint) diag.setWindowModality(QtCore.Qt.ApplicationModal) diag.exec_() import webbrowser webbrowser.open("https://raw.githubusercontent.com/DeepSOIC/FreeCAD-Macros/master/MatrixTransform/MatrixTransform.FCMacro")
Téléchargez ces deux fichiers et enregistrez-les dans votre répertoire de macros:
La Matrix est définies par trois vecteurs:
v1x v2x v3x M = ( v1y v2y v3y ) v1z v2z v3z
Ici, v1,v2,v3 sont les secteurs définis dans les propriétés. Elles correspondent à la nouvelle direction par rapport aux axes originaux X,Y,Z.
1 0 0 0 1 0 0 0 1
scaleX 0 0 0 scaleY 0 0 0 scaleZ
(Opération qui rend le texte normal en italique; en supposant que le texte est dans le plan XY)
1 shear 0 0 1 0 0 0 1
'Shear' coefficient qui définit la quantité de cisaillement. 0 n'est pas un cisaillement. 1 crée le texte en italique avec une inclinaison de 45 degrés. -1 cisaille à la façon d'une barre oblique inverse.
Attention: Toute la géométrie est convertie en B-splines, même si ce n'est pas obligatoire.
Cela peut causer toutes sortes de problèmes. A n'utilisez que si c'est absolument nécessaire.
MatrixTransform.py:
#*************************************************************************** #* * #* Copyright (c) 2015 2024 - Victor Titov (DeepSOIC) * #* <vv.titov@gmail.com> * #* * #* This program is free software; you can redistribute it and/or modify * #* it under the terms of the GNU Lesser General Public License (LGPL) * #* as published by the Free Software Foundation; either version 2 of * #* the License, or (at your option) any later version. * #* for detail see the LICENCE text file. * #* * #* This program is distributed in the hope that it will be useful, * #* but WITHOUT ANY WARRANTY; without even the implied warranty of * #* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * #* GNU Library General Public License for more details. * #* * #* You should have received a copy of the GNU Library General Public * #* License along with this program; if not, write to the Free Software * #* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * #* USA * #* * #*************************************************************************** __title__="Macro MatrixTransform" __author__ = "DeepSOIC" __doc__ = ''' Macro MatrixTransform. Distorts geometry according to vector transformation defined by the matrix. Matrix is defined by three vectors: v1x v2x v3x M = ( v1y v2y v3y ) v1z v2z v3z Here, v1,v2,v3 are vectors that can be defined in properties. They correspond to new directions of what was originally X,Y,Z axes. exmaple matrices: No transformation: 1 0 0 0 1 0 0 0 1 non-uniform scaling: scaleX 0 0 0 scaleY 0 0 0 scaleZ shearing (operation that makes regular text into italic; assuming text is in XY plane): 1 shear 0 0 1 0 0 0 1 ('shear' coefficient defines the amount of shearing. 0 is no shearing. 1 makes the text italic by 45 degrees. -1 shears in backslash-like fashion.) Warning. All geometry is converted to B-splines, even if it doesn't have to. This can cause all sorts of trouble. Use only if absolutely necessary. ''' import FreeCAD as App if App.GuiUp: import FreeCADGui as Gui import Part def makeMatrixTransformFeature(): '''makeMatrixTransformFeature(): makes a MatrixTransform parametric feature object. Returns the new object.''' obj = App.ActiveDocument.addObject("Part::FeaturePython","Transform") MatrixTransform(obj) ViewProviderMatrixTransform(obj.ViewObject) return obj class MatrixTransform: "The FuseCompound object" def __init__(self,obj): obj.addProperty("App::PropertyLink","Base","MatrixTransform","Input shape") obj.addProperty("App::PropertyVector","v1","MatrixTransform","Vector for new X axis; first column of transform matrix.") obj.addProperty("App::PropertyVector","v2","MatrixTransform","Vector for new Y axis; second column of transform matrix.") obj.addProperty("App::PropertyVector","v3","MatrixTransform","Vector for new Z axis; third column of transform matrix.") obj.v1 = App.Vector(1,0,0) obj.v2 = App.Vector(1,1,0) obj.v3 = App.Vector(0,0,1) obj.Proxy = self def execute(self,obj): v1 = obj.v1 v2 = obj.v2 v3 = obj.v3 m = App.Matrix( v1.x, v2.x, v3.x, 0, v1.y, v2.y, v3.y, 0, v1.z, v2.z, v3.z, 0, 0, 0, 0, 1 ) obj.Shape = obj.Base.Shape.transformGeometry(m) class ViewProviderMatrixTransform: def __init__(self,vobj): vobj.Proxy = self def getIcon(self): return "" def attach(self, vobj): self.ViewObject = vobj self.Object = vobj.Object def setEdit(self,vobj,mode): return False def unsetEdit(self,vobj,mode): return def __getstate__(self): return None def __setstate__(self,state): return None def claimChildren(self): return [self.Object.Base] def onDelete(self, feature, subelements): # subelements is a tuple of strings try: self.Object.Base.ViewObject.show() except Exception as err: App.Console.PrintError("Error in onDelete: " + str(err)) #err.message return True def run(): sel = Gui.Selection.getSelection() try: if len(sel) != 1: raise Exception("Select a shape to transform, first! Then run this macro.") obj = makeMatrixTransformFeature() obj.Base = sel[0] obj.Proxy.execute(obj) except Exception as err: from PySide import QtGui mb = QtGui.QMessageBox() mb.setIcon(mb.Icon.Warning) mb.setText(str(err)) #err.message mb.setWindowTitle("Macro MatrixTransform") mb.exec_() App.Console.PrintError("Error in onDelete: " + str(err)) #err.message ##import MatrixTransform ##MatrixTransform.run()
Macro MatrixTransform.FCMacro
#*************************************************************************** #* * #* Copyright (c) 2015 - Victor Titov (DeepSOIC) * #* <vv.titov@gmail.com> * #* * #* This program is free software; you can redistribute it and/or modify * #* it under the terms of the GNU Lesser General Public License (LGPL) * #* as published by the Free Software Foundation; either version 2 of * #* the License, or (at your option) any later version. * #* for detail see the LICENCE text file. * #* * #* This program is distributed in the hope that it will be useful, * #* but WITHOUT ANY WARRANTY; without even the implied warranty of * #* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * #* GNU Library General Public License for more details. * #* * #* You should have received a copy of the GNU Library General Public * #* License along with this program; if not, write to the Free Software * #* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * #* USA * #* * #*************************************************************************** __title__="Macro MatrixTransform" __author__ = "DeepSOIC" __doc__ = ''' Macro MatrixTransform. Distorts geometry according to vector transformation defined by the matrix. Matrix is defined by three vectors: v1x v2x v3x M = ( v1y v2y v3y ) v1z v2z v3z Here, v1,v2,v3 are vectors that can be defined in properties. They correspond to new directions of what was originally X,Y,Z axes. exmaple matrices: No transformation: 1 0 0 0 1 0 0 0 1 non-uniform scaling: scaleX 0 0 0 scaleY 0 0 0 scaleZ shearing (operation that makes regular text into italic; assuming text is in XY plane): 1 shear 0 0 1 0 0 0 1 ('shear' coefficient defines the amount of shearing. 0 is no shearing. 1 makes the text italic by 45 degrees. -1 shears in backslash-like fashion.) Instruciotns: Select the object to be sheared, then run the macro. A new object will be created, with shear matrix filled in by default. Edit values of v1, v2, v3 to change the behavior. Warning. All geometry is converted to B-splines, even if it doesn't have to. This can cause all sorts of trouble. Use only if absolutely necessary. ''' import MatrixTransform MatrixTransform.run()
Run the macro
MatrixTransform.FCMacro:
import MatrixTransform
MatrixTransform.run()