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| Menu location |
|---|
| Meshes → Regular solid... |
| Workbenches |
| Mesh |
| Default shortcut |
| None |
| Introduced in version |
| - |
| See also |
| None |
Creați primitive tip plasă, cum ar fi cuburi, cilindri, conuri, sfere, elipsoid, torus.
Pentru a schimba parametrii acestor componente solide regulate, evidențiați-le în vizualizarea arborescentă și comutați la tab-ul de date.
Mesh objects created with this command inherit all Mesh Feature properties. In addition each mesh object type has a number of properties to control its parametric behavior:
Cube
FloatConstraint): the height of the cube.FloatConstraint): the length of the cube.FloatConstraint): the width of the cube.Base
Bool): if set to false, the planar ends of the cylinder are left open.FloatConstraint): the edge length of the faces in the mesh.FloatConstraint): the length of the cylinder.FloatConstraint): the radius of the cylinder.IntegerConstraint): the number of faces along the curved surface.Base
Bool): if set to false, the planar end(s) of the cone are left open.FloatConstraint): the edge length of the faces in the mesh.FloatConstraint): the length of the cone.FloatConstraint): the first radius of the cone. Can be 0.FloatConstraint): the second radius of the cone. Can be 0.IntegerConstraint): the number of faces along the curved surface.Base
FloatConstraint): the radius of the sphere.IntegerConstraint): the number of faces along both directions of the curved surface.Base
FloatConstraint): the first radius of the ellipsoid.FloatConstraint): the second radius of the ellipsoid.IntegerConstraint): the number of faces along both directions of the curved surface.Base
FloatConstraint): the first (main) radius the torus.FloatConstraint): the second radius of the torus.IntegerConstraint): the number of faces along both directions of the curved surface.