|
Menu location |
---|
Surface → Fill boundary curves |
Workbenches |
Surface |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
None |
Surface GeomFillSurface creates a parametric surface from two, three, or four boundary edges, trying to create a smooth transition between them.
Left: edges that are used to generate a surface with the GeomFillSurface tool, 4 connected edges, 3 connected edges, and 2 disconnected edges. Right: resulting surface from using the 4, 3, and 2 edges, respectively.
Note: once created, it is not possible to apply additional constraints to the created surface.
Fill type: Stretch,
Coons, or
Curved.
A Surface GeomFillSurface (Surface::GeomFillSurface
class) is derived from the basic Part Feature (Part::Feature
class, through the Part::Spline
subclass), therefore it shares all the latter's properties.
In addition to the properties described in Part Feature, the Surface Filling has the following properties in the property editor.
Base
Enumeration
): the applied filling algorithm; Stretch, the style with the flattest patches; Coons
, a rounded style with less depth than Curved; Curved, the style with the most rounded patches.LinkSubList
): a list of edges that will be used to build the surface.BoolList
):Base
Bool
): it defaults to false
; if set to true
, it will show an overlay with the control points of the surface.The shape of the surface depends on the direction of the chosen edges; if edges are selected and the result is a surface that "twists" on itself, one of the edges may need its list of vertices in the reverse order. A surface that twists on itself will probably have self-intersections, and thus will be an invalid Shape; this can be verified with Part CheckGeometry.
For example, if two curves have the points
curve1 = [a, b, c, d]
curve2 = [e, f, g]
and the resulting surface after using GeomFillSurface or
Sections is a twisted surface, you may create a third curve that is equal to one of the two original curves but with a reversed list of points.
Either
curve1 = [a, b, c, d]
curve3 = [g, f, e]
or
curve3 = [d, c, b, a]
curve2 = [e, f, g]
should work to generate a surface that doesn't twist.
In practical terms this means that all edges used to generate a surface should be created preferably in the same clockwise or anti-clockwise direction. Following this simple rule usually guarantees that the surface will follow the smoothest direction and won't twist.
When the surface's ViewLighting property is One side
, a face will be painted completely black if its normal direction points into the 3D view (away from the current viewer), indicating a flipped face with respect to the other colored faces.
Left: the boundary edges are oriented in the same direction, and thus the generated surface is smooth. Right: the boundary edges have opposite directions, and thus the generated surface twists on itself, resulting in self-intersections.
See also: FreeCAD Scripting Basics.
The Surface GeomFillSurface tool can be used in macros and from the Python console by adding the Surface::GeomFillSurface
object.
BoundaryList
property of the object.FillType
property.import FreeCAD as App
import Draft
doc = App.newDocument()
a = App.Vector(-140, -100, 0)
b = App.Vector(175, -108, 0)
c = App.Vector(200, 101, 0)
d = App.Vector(-135, 107, 70)
points1 = [a, App.Vector(-55, -91, 65), App.Vector(35, -85, -5), b]
obj1 = Draft.make_bspline(points1)
points2 = [b, App.Vector(217, -45, 55), App.Vector(217, 35, -15), c]
obj2 = Draft.make_bspline(points2)
points3 = [c, App.Vector(33, 121, 55), App.Vector(0, 91, 15), App.Vector(-80, 121, -40), d]
obj3 = Draft.make_bspline(points3)
points4 = [d, App.Vector(-140, 0, 45), a]
obj4 = Draft.make_bspline(points4)
doc.recompute()
surf = doc.addObject("Surface::GeomFillSurface", "Surface")
surf.BoundaryList = [(obj1, "Edge1"),
(obj2, "Edge1"),
(obj3, "Edge1"),
(obj4, "Edge1")]
doc.recompute()