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| Menyplacering |
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| Part → Revolve |
| Arbetsbänkar |
| Part, Complete |
| Standard genväg |
| Ingen |
| Introducerad i version |
| - |
| Se även |
| Ingen |
The Part Revolve command revolves the selected object around a given axis. The following shape types are allowed, and lead to the listed output shapes:
| Input shape | Output shape |
|---|---|
| Vertex | Edge |
| Edge | Face |
| Wire | Shell |
| Face | Solid |
| Shell | Compound solid (Compsolid) |
A Sketch can be used as well. Solids or compound solids are not allowed as input shapes. Normal compounds are currently not allowed either.
Example of revolution
Each input shape is placed underneath its Revolve object.

See also: Property View.
A Part Revolve object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Extrude
Link): The shape to revolve.Vector): The base point of the revolution axis.Vector): The direction of the revolution axis.LinkSub): Link to the edge to use as the revolution axis. Overrides DataBase and DataAxis if set.Angle): The angle span of the revolution. If zero and an arc is used for the DataAxis Link, the arc's span will be used.Bool): If true, the revolution is extended symmetrically from the profile.Bool): If true, revolving a closed edge or a closed wire will yield a solid. If False, a shell will result.String): If DataSolid is true, the facemaker class to use when converting wires to faces, otherwise ignored.