Feature editing/bg

Въведение

Тази страница обяснява работния поток за редактиране на функции на работна маса за дизайн на части PartDesign.

Body

Работата в PartDesign изисква първо създаване на Body (Тало). Тялото е контейнер, предназначен да съдържа едно свързано твърдо тяло. Когато се създаде тяло, автоматично се добавя обект в Origin, локална координатна система, състояща се от стандартни координатни равнини (XY, XZ, YZ) и оси (X, Y, Z). След това твърдото тяло се изгражда чрез добавяне на функции. Всяка функция feature е кумулативна и добавя към или изважда нещо от резултата на предишната функция.

Редактиране на функции на практика. От ляво на дясно:
Тяло с една функция box (кутия) в нето.
Тяло кутия с функция chamfer (скосяване).
Тяло кутия със скосени ръбове и функция джоб pocket.

Документът може да съдържа множество тела, но само едно тяло може да бъде активно. Към активното тяло се добавят нови функции. Тялото може да бъде активирано или деактивирано, като щракнете два пъти върху него в Tree view. Активираното тялото е оцветено в дървовидния изглед.

Какво е свързано твърдо тяло?

Свързано твърдо тяло е обект като отливка или нещо, обработвано от един блок метал. Ако обектът включва нитове, винтове или лепило, той не е свързано твърдо тяло. Като практически пример, дървен стол ще бъде направен от множество тела, с по едно за всеки от неговите части (крака, облегалка, седалка и т.н.).

In FreeCAD version 1.0 an experimental property was introduced that allows the Body to have non-contiguous solids. This can also be set in the Preferences as default for newly created Bodies. This is not intended to be used to build, as in the example, a chair in one Body. It is meant to allow features that may produce disconnected solids that will be made contiguous by later features.

When a model requires multiple Bodies, like the wooden chair, the general purpose Part container can be used to group them and move the whole as a unit.

Body visibility management

By default a Body presents its most recent feature to the outside. This feature is the Tip of the Body. The Tip also marks the location where new features are added. It is possible to temporarily redefine the Tip to a feature in the middle of the Body to insert new objects (features, sketches or datum geometry) there. As a new feature is added to the Body, visibility of the previous feature is turned off, and the new feature becomes the Tip.

There can only be one feature visible at a time. It is possible to toggle the visibility of any feature in the Body, by selecting it in the Tree view and pressing the Spacebar, in effect going back in the history of the Body. Note that changing the visibility of features does not change the Tip of the Body.

Moving and Reordering Objects

The features of a Body can be reordered, or moved to a different Body. Select the feature and right-click to get a context menu that offers both options. The operation may be prevented if the object has dependencies in the source Body, such as being attached to a face. To move a sketch to another Body, it should not contain links to external geometry.

Schematic representation of the PartDesign workflow.

Datum geometry

Datum geometry consists of custom planes, lines, points or externally linked shapes. They can be created for use as reference by sketches and features. There are many attachment options for datum objects.

In FreeCAD, datum planes make sense if you are placing sketches in non-standard orientations, that is, on planes offset or rotated around the three main axes. But since sketches can also be placed in non-standard orientations and have the same attachment options as datum planes, there is often no need to use them. Datum planes make the most sense if there is more than one sketch with the same non-standard orientation. Adjusting the orientation of the datum plane will then adjust all associated sketches and the features created from those sketches.

Although FreeCAD version 1.0 already has code to mitigate the topological naming problem, it is still best practice to attach both sketches and datum planes to the base planes of the Body's Origin whenever possible. Referencing generated geometry (geometry that is the result of a feature operation, for example a pad or pocket) may yet result in less stable models. See Advice for creating stable models below.

Advice for creating stable models

The idea of parametric modeling implies that you can change the values of certain parameters and subsequent steps are changed according to the new values. However, when severe changes are made, the model can break due to the topological naming problem. Breakage can be minimized if you respect the following design principles:

Tutorials

The tutorials page provides some examples of using the feature editing method of the PartDesign Workbench.

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