Arch Wall/zh-cn

THIS COMMAND IS PART OF THE INTEGRATED BIM WORKBENCH IN V1.0
This page has been updated for that version.

建筑墙体

菜单位置
Arch → Wall
所属工作台
Arch
默认快捷键
W A
版本介紹
-
参阅
Arch Structure

描述

利用此工具可从头或基于其他几何图形(shape)网格(mesh)对象来构建墙体。构建墙体并非一定要基于其他对象,仅需长、宽、高三种属性来描述其长方体外观即可。在利用存在的几何图形构建墙体时,可以以下列对象为基础:

基于线段、连线、平面、实体与草图来构建墙体

我们也可以对的墙体执行添加或移除操作。在执行添加操作时,将令其他对象的形状与墙体相融;移除则是从墙体中去除目标对象。利用Arch AddArch Remove工具即可实现墙体的增减操作。Additions and subtractions have no influence over wall parameters such as height and width, which can still be changed. Walls can also have their height automatic, if they are included into a higher-level object such as floors. The height must be kept at 0, then the wall will adopt the height specified in the parent object.

当若干墙体相交的时候,您需要将它们置于同一楼层(floor)上,再实现它们在几何方面上的相交。

如何使用

从头绘制墙体

  1. 按下 Arch Wall按钮,或先后依次按下WA
  2. 在3D视图中点选第一个点,或输入一个 坐标
  3. 在3D视图中点选第二个点,或输入一个 坐标

在所选对象的基础之上绘制墙体

  1. 选择一个或多个基础几何对象(底图对象、草图等等)
  2. 按下 Arch Wall按钮,或先后依次按下WA
  3. 调整需要修改的属性,如高度或宽度。

选项

Snapping

Snapping works a bit differently with Arch walls than other Arch and Draft objects. If a wall has a baseline object, snapping will anchor to the base object, instead of the wall geometry, allowing to easily align walls by their baseline. If, however, you specifically want to snap to the wall geometry, pressing Ctrl will switch snapping to the wall object.

Second wall snapping perpendicularly to the first one

属性

An Arch Wall object shares the common properties and behaviors of all Arch Components.

Data

Blocks

Component

See Arch Component.

IFC

See Arch Component.

IFC Attributes

See Arch Component.

Wall

Scripting

脚本

参见: Arch APIFreeCAD Scripting Basics.

借助下列函数即可在Python控制台中使用墙体工具:

Wall = makeWall(baseobj=None, length=None, width=None, height=None, align="Center", face=None, name="Wall")

示例:

import FreeCAD, Draft, Arch

p1 = FreeCAD.Vector(0, 0, 0)
p2 = FreeCAD.Vector(2000, 0, 0)
baseline = Draft.makeLine(p1, p2)
Wall1 = Arch.makeWall(baseline, length=None, width=150, height=2000)
FreeCAD.ActiveDocument.recompute()

Wall2 = Arch.makeWall(None, length=2000, width=200, height=1000)
Draft.move(Wall2, FreeCAD.Vector(0, -1000, 0))
FreeCAD.ActiveDocument.recompute()