Body
Introduction
In FreeCAD the word "Body" is normally used to refer to a PartDesign Body object (PartDesign::Body
class) that is defined by the PartDesign Workbench. This is a container object that can hold 2D sketches and 3D geometrical features to build a solid shape.
See PartDesign Body for more information about this type of object.
Usage
- Switch to the PartDesign Workbench.
- Press
PartDesign Body.
- Press
PartDesign NewSketch to create a new sketch.
- Create a closed wire, and then use
PartDesign Pad to extrude the sketch, and create an initial solid.
- Add more sketches and pads, and use other tools of the PartDesign Workbench to modify and transform the initial solid.
Alternatively, instead of using sketches, you can add primitive PartDesign Features, for example, a
PartDesign Additive box. Any number of additive and subtractive features can be used to create a final volume.
Notes
A Body is required when using the PartDesign Workbench in a feature editing methodology.
A Body is not required when using the Part Workbench, as this workbench uses a constructive solid geometry workflow, which is based on primitive shapes and boolean operations.
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Attach sketch, Edit sketch, Validate sketch, Check geometry, Create a shape binder, Create a sub-object(s) shape binder, Create a clone, Create a datum plane, Create a datum line, Create a datum point, Create a local coordinate system
- Modeling tools:
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Boolean: Boolean operation
User documentation
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