PartDesign AdditiveHelix

PartDesign AdditiveHelix

Menu location
Part Design → Create an additive feature → Additive helix
Workbenches
PartDesign
Default shortcut
None
Introduced in version
0.19
See also
PartDesign SubtractiveHelix

Description

The Additive Helix tool creates a solid by sweeping a selected sketch or 2D object along a helix path.

The profile (B), is swept around axis (A) in order to produce the solid helix (C)

Usage

  1. Select the sketch to be swept into a helix. A face on the existing solid can alternatively be used.
  2. Press the PartDesign AdditiveHelix button.
  3. Set the Helix parameters (see next section).
  4. Inspect the Helix in the view window, to ensure that the parameters do not result in a self intersecting helix.
  5. Press OK.

Options

When creating an Additive Helix, the Helix parameters dialogue offers several parameters specifying how the sketch should be swept.

Axis

This option specifies the axis about which the sketch is to be swept.

Mode

This controls what parameters will be used to define the helix. The choices are:

Pitch

The distance between turns in the helix.

Height

The height of the helix (center-center).

Turns

The number of turns in the helix. Define as Height/Pitch

Cone Angle

Angle of the cone that forms a hull around the helix. Allowable range: [-89°, +89°].

Left handed

If checked, the turning direction of helix is reversed from default clockwise to counterclockwise.

Reversed

If checked, the axis direction of helix is reversed from default.

Update view

If checked, the helix will be shown in the view, and updated automatically on every change of the parameters.

Preferences

Properties

Notes

Examples

Example helix using a B-spline in the sketch
Example helix where the helix axis is normal to the sketch plane resulting in a "Pad with twist" effect.