Part ColorPerFace

Part ColorPerFace

Menu location
View → Appearance per Face
Workbenches
Part, PartDesign
Default shortcut
None
Introduced in version
-
See also
Std Appearance

Description

The Part ColorPerFace command sets the display properties of selected faces. To change a whole object use Std SetAppearance instead.

The Set appearance per face task panel

Usage

  1. Select a single object.
  2. There are several ways to invoke the command:
  3. The Appearance per Face task panel opens.
  4. Select one or more faces:
    • Hold down Ctrl to select mutliple faces.
    • Optionally press the Box Selection button, click in an empty area and drag a rectangle to select all faces belonging to the object that are (partially) inside the rectangle. Multiple box selections can be specified.
  5. Do one of the following:
    • Select a material from the list.
      1. Optionally press the Launch Editor button to launch the Material Editor.
    • Specify a Custom appearance:
      1. Press the Appearance button.
      2. The Material Properties dialog box opens:
      3. These properties can be edited:
        • Ambient color: color of a surface under indirect, uniform lighting, representing how it appears when illuminated only by ambient light.
        • Diffuse color: base color when illuminated by light.
        • Emissive color: color of a surface that appears to emit as if it were a light source, independent of external lighting, making the object look self-illuminated. Set to black to have no emissive color.
        • Specular color: color and intensity of the bright, mirror-like highlights that appear on shiny or reflective surfaces when light hits them directly. Set to bright colors for shiny objects.
        • Shininess: the size and sharpness of specular highlights on a surface. Higher values produce small, sharp highlights, while lower values create broad, soft highlights. Note that the highlight intensity is defined by specular color.
        • Transparency: defines how transparent the surface is.
      4. Optionally press the Reset button to change the appearance to that defined by the material.
      5. Optionally press the Default button to change the appearance to match the current preferences.
      6. Press the Close button when done.
    • Press the Set to Default button to change the appearance to that defined by the material.
  6. Optionally select one or more new faces whose properties you want to change.
  7. Press the OK button to close the task panel and finish the command.