|
|
| Menu location |
|---|
| Part → Scale |
| Workbenches |
| Part |
| Default shortcut |
| None |
| Introduced in version |
| 1.0 |
| See also |
| Std LinkMake, Draft Clone, Draft Scale |
The Part Scale command scales shapes by a specified factor in all directions or by distinct factors in each cardinal direction. In the case of distinct factors, the shapes may be distorted.
Scaling occurs relative to the global coordinate system. To scale relative to the placement of the source object create a Link or a Draft Clone instead.
Examples of scaling
Each input shape is placed underneath its Scale object.

See also: Property View.
A Part Scale object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Scale
Link): The shape to scale.Bool): Controls uniform vs non-uniform scaling.Float): The scale factor for uniform scaling.Float): The X-scale factor for non-uniform scaling.Float): The Y-scale factor, idem.Float): The Z-scale factor, idem.