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This macro adds an auxiliary view to a TechDraw page Author: FBXL5 |
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Not everyone who has to deliver a drawing with their model gets by with only three main views (primary views) and sections parallel to those views. To depict a model from any possible angle designers rely on auxiliary views (secondary views) that are placed on a drawing page in a certain order to be able to retrace the way each view in a chain was defined. Disconnected views defined in 3D space that are randomly placed on the drawing page aren't a useful replacement for properly ordered auxiliary views.
For now this page only hosts a macro that is a proof of concept that shows that it is possible to define an auxiliary view within a base view without the detour via the 3D space.
The Macro TechDraw AuxiliaryView adds an auxiliary view (AuxView object) to a TechDraw page. This is a simple view that is defined in a base view instead of 3D space.
AuxView defined by the red line in the base view on the right
Let's assume we have a grid-parallel view and we want to develop other views to see the true shapes of the form features we want to dimension.
The key idea is to pick a straight line in a base view and define an auxiliary view perpendicular to it, this will be the base view for another auxiliary view along the straight line. We can chain auxiliary views until we have created all three main views of the object and one along its cylindrical sub-shape:
The arbitrarily positioned straight line (red) in the Start view will be projected as a line of true length in AuxView X and as a point in AuxView Y where we can also see the true width and thickness of the base plate. AuxView Z is defined perpendicular to the base plate and presents the true shape of the base plate and its holes. AuxView R is perpendicular to the longer edge of the base plate and shows the true angles of the top and bottom face of the cylindrical sub-shape and how it fits to the base plate. The last one, AuxView S, is defined along the cylinder axis and shows the diameter and thickness of the cylindrical sub-shape.
Drawing auxiliary views manually requires a second base view to access the heights above the base view plane, but since FreeCAD does all the projection work, we can concentrate on the view direction solely.
Press the Macros... button and create a new macro. Copy and paste the macro below to the macro editor.
#! python # -*- coding: utf-8 -*- """ This script creates an Auxiliary View from two selectec vertices of one base view. What is required: an active document, a drawing page containing one or more views with a projection of a shape. A possible workflow: 1. Extract base view from selection (two vertices) 2. Extract work page from app objects 3. Add a new view 4. Link base view from selection to new view 5. Link base view source to new view source 6. Retrieve new view's x direction from base view's x direction 7. calculate new view's z direction from new view's x direction and base view's z direction 8. Set new view rotation including base view rotation 9. (Add annotations etc.) I have tried to follow this naming rule: class names: CamelCase function names: mixedCase constant names: ALL_CAPITAL + underscore variable names: lower_case + underscore """ __Name__= "" __Comment__ = "" __Author__ = "FBXL5" __Version__ = "00.01" __Date__ = "2025-05-06" __License__ = "LGPL-2.0-or-later as FreeCAD" __Web__ = "" __Wiki__ = "" __Icon__ = "" __IconW__ = "" __Help__ = "" __Status__ = "Alpha" __Requires__ = "FreeCAD >= 1.0 + Python3" __Communication__ = "https://www.freecad.org/wiki/index.php?title=User: FBXL5" __Files__ = "" import math # to use some predefined conversions from PySide.QtGui import (QMessageBox) def displayMessage(title,message): ''' displayMessage('Title','Messagetext') ''' message_box = QMessageBox() message_box.setText(message) message_box.setWindowTitle(title) message_box.exec() def getActiveDocument(): ''' Returns the active document or sends a message ''' ado = App.activeDocument() if ado is not None: return ado displayMessage("AuxView", "No active document available!") return False # (borrowed from TechDraw sources) def getSelView(nSel=0): ''' view = getSelView() nSel=0 ... number of selected view, 0 = first selected Return selected view, otherwise return False ''' if not Gui.Selection.getSelection(): view = None displayMessage('AuxView','No view selected') else: view = Gui.Selection.getSelection()[nSel] return view # (borrowed from TechDraw sources) def getSelVertexes(nVertex=1, nSel=0): ''' vertexes = getSelVertexes(nVertex) nVertex=1 ... min. number of selected vertexes nSel=0 ... number of selected view, 0 = first selected Return a list of selected vertexes if at least nVertex vertexes are selected, otherwise return False ''' if getSelView(nSel): view = getSelView(nSel) else: return False if not Gui.Selection.getSelectionEx(): displayMessage('AuxView','No vertex selected') return False objectList = Gui.Selection.getSelectionEx()[nSel].SubElementNames vertexes = [] for objectString in objectList: if objectString[0:6] == 'Vertex': vertexes.append(view.getVertexBySelection(objectString)) if (len(vertexes) < nVertex): displayMessage('AuxView','Select at least '+ str(nVertex)+' vertices') return False else: return vertexes def getPageOfSelection(doc, b_view): '''Retrieves the Page that holds the selected elements''' #- Find an object starting with 'Page' that contains the selected object for each in doc.Objects: if each.Name.startswith("Page"): # [0:4] == 'Page': for item in each.OutList: # Search items belonging to a Page object if item.Name.startswith("ProjGroup"): # Look into projection groups for view in item.OutList: # Search views belonging to a ProjGroup object if view.Name == b_view.Name: return each else: if item.Name == b_view.Name: return each return False def getCcwAngle(vertex1,vertex2,view_rotation): '''Creates 3D vectors to calculate the 2D angle towards the x direction of the base view which is parallel to the page view's x direction. The direction of the XDirection property is not parallel to the view's x direction if the view is rotated! This angle also has to be taken into account to calculate the 3D angle''' print('5. Start point: ', vertex1.X, vertex1.Y, vertex1.Z) # checklist print('6. End point: ', vertex2.X, vertex2.Y, vertex2.Z) # checklist #- Extract position vectors from the points vector_start = App.Vector(vertex1.X, vertex1.Y, vertex1.Z) vector_end = App.Vector(vertex2.X, vertex2.Y, vertex2.Z) #- Calculate the 2D Direction vector from start vertex to end vertex # on the XY plane of the base view/work page (z = 0) direction = vector_end.sub(vector_start) x_direction = App.Vector(1, 0, 0) angle_x = math.degrees(direction.getAngle(x_direction)) # getAngle() returns positive (absolute) values only (in rad) # -> convert to degrees and check orientation if vertex1.Y > vertex2.Y: angle_x *= -1 # switches angle orientation #- Turn back the base view rotation # angle_x is a float value now but view_rotation is deg #print('a. angle_x: ', angle_x) #print('b. view_rotation: ', float(view_rotation)) angle_x -= float(view_rotation) return angle_x def main(): ''' The main section, no more, no less ''' # Operations are performed in the active document of the application #- Retrieve the active document active_doc = getActiveDocument() if not active_doc: # (active_doc is None/False) return #- Retrieve the selection view and selected vertices if getSelView() and getSelVertexes(2): base_view = getSelView() vertices = getSelVertexes(2) # required number of vertices else: return # print("1. base view: ", base_view.Name) # checklist #- Retrieve the page that holds the view work_page = getPageOfSelection(active_doc, base_view) if not work_page: # this should always be true as selected vertices are already checked return print("2. work page name: ", work_page.Name) # checklist # At this point the input elements are gathered: # active_doc, work_page, base_view, and vertices #- Create a new view new_view = active_doc.addObject('TechDraw::DrawViewPart', 'AuxView') print('3. new view: ', new_view.Name) # checklist #- Add the new view to the page work_page.addView(new_view) #- Add a BaseView property to the new view new_view.addProperty('App::PropertyLink','BaseView') #- Link the BaseView object to the BaseView property new_view.BaseView = active_doc.getObject(base_view.Name) #- Hand over the source objects new_view.Source = new_view.BaseView.Source print('4. new_view.BaseView: ', new_view.BaseView.Name, ', Label:', new_view.BaseView.Label) # checklist #- 2D: Calculate the ccw angle between the x axes of base view and new view turn_ccw = getCcwAngle(vertices[0],vertices[1],new_view.BaseView.Rotation) # Returns a float value representing degrees print('7. 2D angle: ', turn_ccw) # checklist # 3D: Turn base_view.XDirection around base_view.Direction to get # new_view.XDirection #- Create a rotation, angle input in float (for degrees), stored in rad around_direction = App.Rotation(new_view.BaseView.Direction, turn_ccw) print('8. Rotation: ', around_direction, around_direction.Angle) # checklist #- Apply rotation to the base_view.XDirection new_view.XDirection = around_direction.multVec(new_view.BaseView.XDirection) print('9. XDirection', new_view.XDirection) # checklist #- The cross-product of base view Z and new view X gives new view Z direction new_view.Direction = new_view.BaseView.Direction.cross(new_view.XDirection) print('10. Direction', new_view.Direction) # checklist # 2D: Take base_view.Rotation into account, it has to be converted # to float since it is stored in deg #- Add the rotation of the base view to the angle between the x axes new_view.Rotation = turn_ccw + float(new_view.BaseView.Rotation) print('11. new_view.Rotation', new_view.Rotation) # checklist Gui.runCommand('TechDraw_RedrawPage',0) # At this point the Auxiliary View is complete return if __name__ == "__main__": # This will be true only if the file is "executed" # but not if imported as module main()