|
|
| poziția meniului |
|---|
| Part → Revolve |
| Ateliere |
| Part, Complete |
| scurtătură |
| Nici unul |
| Prezentat în versiune |
| - |
| A se vedea, de asemenea, |
| Nici unul |
Se rotește obiectul selectat în jurul unei axe date. Următoarele tipuri de forme sunt permise și conduc la formele de ieșire listate (See Notes for exceptions):
| Input shape | Output shape |
|---|---|
| Vertex | Edge |
| Edge | Face |
| Wire | Shell |
| Face | Solid |
| Shell | Compound solid (Compsolid) |
Solidele sau solidele compuse nu sunt permise ca forme de intrare. Compuși normali nu sunt permise în acest moment. Viitoarele versiuni vor verifica forma actuală tip de obiecte compuse.
Example of revolution
Each input shape is placed underneath its Revolve object.

See also: Property View.
A Part Revolve object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Extrude
Link): The shape to revolve.Vector): The base point of the revolution axis.Vector): The direction of the revolution axis.LinkSub): Link to the edge to use as the revolution axis. Overrides DateBase and DateAxis if set.Angle): The angle span of the revolution. If zero and an arc is used for the DateAxis Link, the arc's span will be used.Bool): If true, the revolution is extended symmetrically from the profile.Bool): If true, revolving a closed edge or a closed wire will yield a solid. If False, a shell will result.String): If DateSolid is true, the facemaker class to use when converting wires to faces, otherwise ignored.